![]() ![]() ![]() However, to be honest we did not consciously notice any differences in the number of sounds being played - we were too immersed in the game, and the differences were incredibly subtle. The onboard X-RAM did a great job of doubling the audio output, but keeping the frame-rate hit to the bare minimum. However, we doubled the number of voices being played at once from 64 to 128. In Battlefield 2, changing the sound settings from “High” to “Ultra High” (only available on X-Fi) produced a frame rate hit of about 5 frames per second. Doom 3 and Battlefield 2 had an eerie sense of really being in the thick of things. Using speakers, all the games sounded great with plenty of punch, clarity and pinpoint spatial positioning. This means more guns, tanks, ambient effects and voice communications at once. Battlefield 2 is the only game of the bunch to actually support the new features of the X-Fi, allowing the full 128 sound streams, rather than the 64 of the Audigy series of cards. Real World Testing - GamingWe tested the X-Fi with several games - Doom 3 (with the EAX patch), Battlefield 2, Half-Life 2 and Painkiller. ![]()
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